VideepUnity and the Application Stage in Graphics Pipeline — Part IThe Application4 min read·Apr 4, 2022----
VideepFitting Unity in the Graphics PipelineIn this article, we are going to take a look at the Graphics Pipeline which is the basics or fundamentals of rendering a 2d/3d object on to…5 min read·Mar 28, 2022----
VideepURP- Custom Post-Processing BasicsAs most of us move away from the Unity’s Built-In render pipeline and towards using the more robust new rendering pipeline for mobile and…5 min read·Mar 18, 2022----
VideepUnity to AR on Safari Mobile (Quick Look)This article demonstrates the process of exporting 3d objects from Unity to a webpage that can be opened on your iPhone(Safari Mobile)…3 min read·Mar 16, 2021--2--2
VideepinAnalytics VidhyaQuad-tree in UnityIn this article, I would be sharing how to create quad-trees in unity. This can be used for various purposes. So lets get started.5 min read·Oct 26, 2020----
VideepinAnalytics Vidhya[Part I] : Breadth First Search Using GridIntroduction:4 min read·Nov 10, 2019----
VideepinAnalytics Vidhya[Shader] : kNearest NeighborsThrough this article, I would like to share the recent study that I had done over finding the nearest neighbors.4 min read·Oct 31, 2019----
VideepUsing callbacks in maxscriptCallbacks are a way execute a piece of code after the execution of a set of instructions or code.2 min read·Oct 30, 2019----